CLEAR

Audio patches

You can use the Patch Editor to build interactive effects that include audio.

Asset patches

Drag and drop your audio clip into the Patch Editor to create an orange asset patch. You can have more than one asset patch in your project.

Consumer patches

Create consumer patches to manipulate the following properties for the speaker and playback controller:

Speaker

Audio

Select the audio source.

Volume

The volume of your audio clip.

Playback controller

Play

Your audio clip will play based on a specific instruction.

Loop

Your audio clip will loop continuously, based on a specific instruction.

Stop

You audio clip will stop based on a specific instruction.

Intermediary patches

Audio player

Combine the audio clip in your project and the settings on either the Single or Multi-Clip controller to play audio in your scene.

This patch has 2 input ports:

  1. Audio Clip - connect this to your audio clip.
  2. Controller - connect this to the Single or Multi-Clip controller patch.

The output port, Audio, should be connected to the Audio port of the speaker in your scene.

Multi-Clip Controller

Use this patch to play multiple audio clips at the same time without cutting any of them off.

Connect an Instruction patch, for example Screen Tap, to the input port Play.

The output port, Controller, should be connected to the Audio Player patch.

Single Clip Controller

Play, stop or loop a single audio clip at a time based on a specific trigger.

Connect an Instruction patch, for example Screen Tap, to one of these ports.

The output port, Controller, should be connected to the Audio Player patch.